Showing posts with label rant. Show all posts
Showing posts with label rant. Show all posts

Sunday, 15 May 2011

Hopes & Fears (& opportunities)

Where to begin?... Those of you who know me will know that I have a tendency to worry and to stress out about every little detail, so I shall start with my fears and lead up to my hopes about after graduating.

The main problem I think I’ve had all year round and in previous years is that I compare my work to others too much, I worry that I should work in Illustrator and make everything vectored or that I should use a particular style as my own is too cartoony and childlike… but being out of the studio I have felt like I’ve been let loose to follow my own way of drawing and experimentation, I don’t have 3 different tutors suggesting different things that I feel obliged to do and put into my work… Don’t get me wrong I’m going to miss their input and advice – they do know what they’re on about – but I sometimes feel like when I take their advice, the work is no longer mine. I’ve always tripped myself up by worrying too much about how I physically make my work but recently I’ve gained the confidence to use my actual drawings. I’m still taking too long to get to my final outcome sometimes… my mind just doesn’t switch off from drawing or design, I can imagine the same idea but in at least 4 different styles and I never know which one is the right one to choose, hence the delay.

I’ve seen a few people adopt another artists style of work and I’ve also had this confirmed by art directors and the like, but I don’t think I’m ever going to solve my dilemma of having confidence in my own approach and execution. If I take on the style of someone else then I will just disappear into sea of clones all producing the same work in the medium. One of my strong points is that I can actually draw, so it would be stupid not to use it in my work and rely on the computer, yet talking to the same art directors… they prefer work to be made in vectors as it allows for scaling up.

I find using the computer just makes my drawings dull and flat, where they once had character and charm in sketch form. As an example, my light bulb character is successful in its vector form but has more appeal to me in its original pencil format but at the same time it doesn’t feel like a completed image if I just use the sketch. I used to think everything was being produced digitally until I looked back at some of my favourite artists, seeing how they keep an uneven line in their pieces and maintained some of that personality that digital just doesn’t have. I think I ‘Like’ vectors and the aesthetic but they’re not necessarily for me, I will need to practice combining more of my hand drawn and digital work in a more even balance for future pieces. After all, that is how we progress, by taking at least 2 of our influences and infusing them into a new original piece and way of working… the problem I have is that too many different things inspire me.

Anyway, my biggest fear is that ever since winning the D&AD award, I will never be able to surpass it… and that it was all down to luck anyway. I know I haven’t done anywhere near as well as I have done in previous years but I have started to claw my way back to where I was at. I have a habit of leaving things in my head instead of getting them out onto a page, or blog post or email earlier… thus leaving everything to the last minute… I wanted to achieve a first in my degree.. but I realise that I don’t actually need a first. I know I could achieve the mark if I had really put my head into it… but it only really matters to me, at the end of the day it is my folio that people see and NOT my degree. It’s about networking, talking to people and making contacts… I have done this before I even came to the course and I’m not going to stop after today. I was commended on my ability to talk to people and get involved in a group – it’s just the way I was brought up –but I don’t think I will ever have any confidence in my own abilities … at least that will stop me becoming a cocky arsehole at least! I already know I won’t just sit about and fall into a boring job, letting my dreams of being creative for a living just die. I’d have just wasted another 3 years if I do that, but I haven’t had enough portfolio visits yet I don’t think… I mean I’ve had some good feedback on my work so far but even I’m getting bored of my own stuff…

In the next few weeks I have a couple of other projects that I sourced myself and I also have a tonne of sketches that I want to use as a way of improving my working method and hopefully finding a quicker way to the solution. As I said, I don’t really know how to shut off from work so probably won’t take a break from working just yet, in fact a few of us have already spoke about grabbing a studio space together in Manchester (or even a flat), just so we have somewhere “proper” to go and work and so we don’t just sit at home all day. I don’t know exactly what I want to do with illustration, it’s not like I want to do editorial work but it does seem to be the main way in which I will be able to make any money.
Let’s not beat around the bush, as the old saying does… if you’re good at something… don’t do it for free… I do want to make a living from illustrating and creating after all but I don’t want to be stuck designing the same old crap with little or no creativity just to earn a living but I don’t know any way I can be paid to just do the design jobs I want such as creating a toy, character design, graffiti/painting on various objects and surfaces and printing t-shirts. I want to do it all, hence why I thought I’d fit in with a design studio, but now I really want to form my own collective/join a collective who just enjoy working and creating artwork… the only problem after that is relying on our work to get us commissions. In the next few weeks I’m also going to receive parts for my own self promotion, I’m going to put together some little packs that I can mail out to clients/agencies in order to raise awareness of my work but also just to get a foot in the door in case they are looking for an in house illustrator. Ideally I would like a stable design job rather than a freelance lifestyle – not knowing where my next pay cheque is coming from – but the main advice I’ve been given is to freelance whilst I’m young… so… where do I start?

A freelance illustrator friend of mine, Jamie Roberts, recently realised he too needed to start some self promotion but also to realise his own short term and long term goals and how to achieve these. He is hoping to spend 2011 setting himself up as a freelance illustrator but in the next 8 years he wants to establish his own design studio and produce an animated series. Because he now has these goals laid out... he can set about reaching them. Stolen from his own blog...

You need lots of money to be able to network, travel, buy tools/equipment/reference, pay collaborators.
Wrong. The internet makes networking and reference easy. Tools are an expense but you can write them off against tax, build your tools gradually or adjust your style to suit what you do have. Collaborators are people, and if you don't talk to them, you'll never know if you can afford them. Besides which, a skill exchange might be an option.

Nobody's hiring illustrators.
Ha! So all those illustrations you see everywhere just appear? True, nobody seems to list job ads in the newspaper asking for a full-time illustrator, but think about it for a second and you'll kick yourself for ever expecting that to be the case. Illustrators are freelancers for the most part, so you find your work or make enough noise that it finds you.


I'm not good enough.
For some things, sure. Right now, maybe. But it's up to others to tell you that. Success stories rarely start with "I applied for my dream job and got it first time". Far more common is the story of the guy who was knocked back by everyone and persisted anyway. While you're persisting, you're growing your skill set.

I'm not cut out for the freelance life.
This is the big one. It may be true. But you know what? YOU HAVEN'T TRIED IT YET! It just so happens that necessity is the mother of invention. It's not by accident that the phrase 'sink or swim' is widely used. Sometimes you surprise yourself. Maybe the very thing holding you back from making a success of yourself is the safety net of a secure income (in a job you hate) and home comforts like TV to help you forget things aren't how you wanted them.


I also know Alan Wardle who has set up his own brand and collaborated with illustrators for t-shirt designs - admittedly he had already formed half of these contacts through his previous job, but it still involved taking a risk, thowing some money at it and jumping in feet first. I know I want to produce t-shirt designs, screen printed posters, make my own toy/vinyl figure and do at least one more large painting on a wall but I still need to find a way of working/style that I am 100% comfortable and happy with. Only then will I be happy to put myself and my work out there.

As I mentioned before, I have 2 other projects that I am working on now which could lead to future work from the same client, so I’m looking forward to actually finishing these pieces but these both came from my own proactive approach and friendly nature, there’s no reason I can’t repeat this with other clients. Sadly there needs to be a point where I stop working for free for friends and only accept paid commissions. So, once these 2 are out of the way… I will begin workin on my own goals, having fun with what I create and producing something I am happy with… the collective formed by a few of us illustrators on the course will actively look into getting a studio space so we have somewhere we can all meet up and work together… I wont have anyone to answer to with what I create but I know I will miss the experience and advice from the tutors… I find I don’t question my work enough.. I have an idea and then try executing it, I don’t take the time to look at if my work answers the brief or if there was something I could do differently to make sure the meaning behind my work stands out… this is something I will have practice also.

Friday, 31 December 2010

Do we all feel the same?

Here it is.. the last rant of 2010 or the first rant of 2011... depending on when I finish and post it.. but also dependent on when you read it.

I feel like I have really wasted this term or at least cocked up my last project beyond all recognition.. (FUBAR springs to mind)... but do we all feel the same at some point? I'm not one who goes around fishing for compliments, i don't often believe my friends when they are being kind, mainly because I don't like my own work half of the time and that I could've done better. The worst thing is knowing that I could've done more, that I have let things slip and if only I had planned a little more that it all could have been avoided.

Luckily I popped into Manchester today to see some friends and spent most of the afternoon chatting and drinking tea with my good friend Abby Ryder ( illustrator/cartoonist, inker, colourer and one half of the dynamic duo who runs the Travelling Man comic store in Manchester). It's not often I vent about work/university but bless her, she listened and helped me feel better. I explained to her about how i was feeling, that I should've done more, I feel like I've ruined my degree, I am lacking in creative ideas at the moment and that I generally have low self esteem when it comes to my own work.... and she said... stop moaning! She told me about how her own experience at university... how hiding away/keeping things to yourself doesn't make them go away. I don't like asking for help as I feel it means I'm not good at what I do but Abby said that even just writing a list of what you want to do allows you to prioritise and work out what is feasible to complete for deadlines. Abby manages to some how hold together working in store and drawing and colouring the Teenage Mutant Ninja Turtles comic, colouring comics for 2000AD and then finding time to draw some personal work.. so she must know a thing or two!

Now I mentioned that I never believe my friends when they compliment my work, but thats because most of them see my work as I'm doing it and not when it's finished... so i wonder how they can actually like it before I've even completed it... yet when Abby was looking at some of my work, her reaction was exactly what I'd hoped everyone's would be... she immediately smiled and was interested in seeing more. She described my style as "instantly likeable", maybe due to the cartoon/comic style of most of it... and whilst looking at my 'Negotiated characters' (bugs bunny, mickey etc) she recognised all of the characters (without prompting) and even spotted the link between my work and the punk influenced stickers I was referencing which made me happy... at least someone got it! As I was then explaining the lack of work to my most recent project - the diesel/D&AD competition brief - the interactive aspects that I had tried creating really caught her attention... I have already admitted that maybe I didnt use all of my potential with these ideas.. but that didnt seem to matter. The simple characters that I drew and cut out of foam board really made her smile due to the cutesy quality and japanese influence but it also reminded her of Jess Bradley's work - a friend of her's and a fellow illustrator. Bradley's own cutesy characters are simple in facial features but (dots for eyes and usually a line for a mouth) but its the almost innocent and naive appearance/personality they have which makes them so appealing... again, maybe due to a nostalgia for cartoons from when we were younger or just rekindling the child within us all. Apparently starting out just making her own greetings cards... her work has moved on to trading cards, she's done some designs for GenkiGear t-shirts, childrens books, wall stickers and painting small canvases which she sells at UK comic conventions.



so... all in all... I know I have the ability to do well in whatever I put my mind to... it's just I'm all over the place with what I want to do... I'm half thinking about starting up my own brand as an excuse for me to work in my own varied styles and formats that I want to print on...

I often don't know when to step back and review my work.. I sometimes get too set in my ways and just carry on regardless.. it's only when I've "finished" that I realise I should've changed certain things... but I feel that working alongside someone in a collective will help me come to these conclusions sooner... also they can offer criticism and suggest new ideas.

Sunday, 19 December 2010

Playing catch up...

I'm going to be doing a little bit of catch up now, as I've been putting it off over the last few weeks and eventually EVERYTHING fell on top of me like when you stack up a huge pile of books and then realise you need the one from the very bottom! This first term of 3rd year has scared the crap out of me... I don't feel I have produced as much work as I was doing in 2nd year nor have I produced something that I am truly happy with... everything feels like its still a rough piece of work...

My time management skills have been none existent so far, which scares me for the future, and I thought I had learnt all my lessons I needed to in 2nd Year... turns out I hadn't. The last 2 projects have opened my eyes to the importance of prioritising and knowing when to stop/start.

But, more on this later.. as I said.. I need to catch up.. so...

Jumping back to the start of the year saw the 7x7 collaboration project, between ourselves at Stockport and the creative writers from MMU, come to a close with all of our finished illustrations being compiled into a book which was sold on the night of the event. We'd all pretty much finished this work before the start of 3rd year, but when it came time to printing, a lot of editing/tweaking was needed. It was agreed that we should try something different this year and make the book a little more appealing - design wise - and enlisted the help of Olivia and Mike from the 3rd year Graphics course. Through a mix of their ideas and our own, we came up with having a square format to the book and limiting the colours due to printing cost... none of us knew just how awkward this was going to be when we settled on it.

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Long story short... I'm not bragging that I am amazing at using photoshop, but basically... no one else understood how to firstly convert their artwork into only 2 colours, or how to set it up ready for printing (after Rick kindly explained the process). It ended up with the majority of people editing their artwork to so that it appeared to be in 2 colours (blue and black with the white being the colour of the paper beneath) and some managed to crop their work to the new format sizes given. But in the end I was having to remake everybody's artwork... colouring photos to 2 colours, eliminating white from the images, separating blue and black onto different layers, cropping to size, making the spot illustrations into circles and then passing this on to Olivia and Mike, as well as editing a few other images used in the book in the same manner. Now, I'm not having a go at anybody here, as I understand some people just don't know how to use photoshop, but I pretty much did the entire job for at least 3 peoples artwork, who otherwise would've missed the deadline and not gotten printed.

I'm actually happy with the outcome of the book on the most part...



I am one of these people (like the character, Dr.Cox, from Scrubs) who likes to complain about having to do peoples work for them, that they can't do it for themselves.. but secretly I enjoy feeling like I am useful for something and that people come to me because they trust me.. but NOT because they are lazy and just dont care!

Anyway, things got sorted... Olivia and Mike did an outstanding job on the book design and everything went to plan.. except when the printers got a hold of it... We had done everything we possibly could to set it up so there was no mishaps when it came to printing.. yet somehow... out of the 125 books we ordered.. we firstly only received 115-120 of them, approximately 70 of them were legible/sellable but the rest had missing pages or illustrations. Some pages were duplicated, others were printed correctly and about 20 books were a complete right-off.... so... all in all this was a successful real life learning curve. We understand that problems can happen during the process and we did everything we could to make sure that it didnt go wrong on our part... but it just felt like a bit of a kick in the teeth, right at the last hurdle...

(and then the event night happened.. which is another story for another time!)

(evidence of poor print quality)




Wednesday, 13 October 2010

Negotiating with myself... (1st rant of 3rd year)

I feel like I've hit a wall already and I've only been working on my personal project for a short time, but the last couple of days have actually helped me clear my mind a little.. sort of.. let me take you back to summer...

The D&AD competition brief is quite possibly the biggest turning point in my career so far... that project started with me trying force the brief to fit my personal interests of motorbikes... following routes/directions.. having to stick to guidelines and limited freedom. The idea seemed well received amongst the tutors but it just didnt seem to click with me completely... maybe it was the simplistic graphic style that I was reducing the work down to or the fact that it looked as if I was trying to be a little preachy with my ideas. I then doodled a couple of little sketches on a more personal jokey theme... and these small insignificant thumbnails quickly developed into the piece that ended up winning.

Now what Im trying to say is that for the last 3 years I have been altering my own work to suit what i "think" my tutors want to see. Now this isnt due to me just bein a complete brown noser, but that I respect the feedback and ideas I get from talking to them... after all, they are working professionals and so must know what theyre on about. I look at it as, if I follow their advice then I am more likely to succeed within the real world/industry because they wont steer me in the wrong direction. However, the one piece I actually like/enjoyed working on and what I felt was my own -dare i say it - "STYLE", was actually the most successful piece I have created so far and wasnt suggested by tutors. It came completely from my own interests and personality which suggests that I should stop trying to please others and just do what I enjoy doing! There have been many conversations about following/taking onboard the tutors advice between myself and my peers and most recently I was reminded that they wont be at my side to hold my hand for the rest of my life...

I have to thank James and Eleanor really for this kick up the arse/motivation to do more of my own stuff. If I keep trying to please everyone else then i'll never be happy doing it. I need to believe in myself and my work, not everyone will like what i do... but who cares? I need to stop worrying, after all that is what my D&AD resistance piece was about.. running with scissors is becoming my own personal metaphor for taking risks, having confidence in my ability and to stop worrying but to enjoy myself no matter what I do.

With that said, my current negotiated project has felt a little stale and slowly ground to a halt recently.... I started with the idea of developing my own characters based on peoples fears/nightmares but I wanted to take the scary part out of it and turn these fears into cute monsters who only want to be your friend... I can draw but Im not really much of a writer... so that was pushed to the side in favour of looking at reinterpreting existing characters. Rather than just recreating these characters in my own style (e.g. Ronald McDonald) I wanted to create something that had a bit more purpose.. only I didnt want to be preachy again... I was worried that I would have to come up with some politically aimed statement to say within my drawing in order for the piece to "work".... that isnt something I enjoy doing nor am i going to do. Then the idea of showing the characters development over the years was suggested.. trying to show the history of the character and their personality through metaphors maybe..?? but it felt more like i was only doing this to give my initial idea a bit more credit, like it wasnt strong enough to start with... and I dont really want to say anything about specific companies through their mascots so....?? (dont get me wrong, the research into the companies ethics reminds me of the water project, having to read around a subject you might not really be interested in.. which is quite useful to do)

anyway... the moral of this post is Im going to do what I want, in the style I want...



my version of Mickey Mouse is more along the lines of what I like doing, graffiti inspired, thick outlined, cartoony, fun stuff that makes me laugh. I just imagined that Disney would never let Mickey die, and they'd keep him locked up in a cupboard only wheeling his dusty skeleton out to show the shareholders at corporate meetings and events... Im currently thinking more along the lines of looking at how 'I' imagine popular characters will appear in 10 or 20 years, no serious comments, not sophisticated enough to be satirical but just FUN... more shallow and lowbrow than anything .... im more excited and happy about this too!

Monday, 8 March 2010

photo brief

got a new photographic project coming up.. combining photography and illustration in some way... but I cant say im overly excited about this.. a) because we again will be having a week long deadline but mainly b) as I have lost nearly all love from photography and cameras in general... i left my photography course in order to pursue illustration... I remembered that I only took up photography as I didn't have confidence in my ability to draw what I wanted... taking a photo is like making a still life image of your subject, it will be accurate to life and universally readable to the viewer, whereas if you draw a still life...you(or me) would make mistakes or lack the skill to accurately portray the subject so that everyone would know/understand what it is...
(hope that is clear or at least slightly understandable...)

this is where I'm up to now though, I am lost within my own mind, not knowing what is me and what is just mimicking styles that I like... recently Ive not felt like anything ive created is my own... I dont feel like ive had any positive signs that im heading in the right direction... Im told by my peers that although I may be using a few different styles, there is something in each that is typically 'me'... but im failing to see this...

ah well, we shall see how the next couple of weeks go...

as soon as the photographic brief was introduced.. I immediately thought back to the Hansel&Gretel poster I did, looking at the work of Tomasz Boguslawski...





I also remembered the edited photographic work of Jim Mahfood or here






hmm.. it all seems too easy ... (interview) its the kind of approach Mark M has to his work...


Sunday, 28 February 2010

my sketchbook

Whilst thinking about my work and how I feel like I'm in a slump, I went back and looked through my sketches.. trying to see if there was one common theme that tied it all together and could be considered "my style"...

some of these have been posted here before, others are new and some are quite old but I've kept them because i liked the look of them... I'm actually hoping that my tutorial coming up in the next few weeks will provide some insightful information that will help me progress further but I'm also putting up these images so that I might receive some feedback on them and advice... thoughts on how to keep going, what to focus on and hopefully how I can make them into a finished piece, something more than just a sketch

actually.... I remember some feedback I got at the very start of the first year... when viewing one of my final pieces, my tutor was more drawn to my sketchbook, seeing how I developed my ideas, more interested in the process rather than the outcome (which seems wrong to me)... but later that year I was also told, people can be hired for their ideas etc rather than their actual finished pieces...(but surely isnt this just a way of people stealing your ideas and getting credit for it...? this has already happened to me once.. and i hated it)...

hmm... i just want someone to say here's what you should do... practice at it and you'll be set...

blind contour drawing:
i love these as they have so much character to them and each is unique, theres no denying that I have created these and each is my own... but after the sketch.. how could I add to them? screen print... what colours?
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Cute characters:
this is a collection of characters that I have intentionally drawn cute or that have ended up cute looking :) I cant help it.. its a mix of my loves for japanese culture and cute animals :D
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Concepts:
this is my sketchy, rough drawing coming into play... I particularly use this style only on a few drawings just because I like being loose in the detail, which allows for interpretation but also means nothing is set in stone, thus can be changed... (also again it gives them some sort of character... hence why I love ashley wood's work)
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Odds & Sods:
These are all drawn in different ways but all my own... this is what i mean when i say I dont have my own unique style... some are more accurate than others, others include my sense of humour, most are doodles made during lectures at some point and quite a few are sketches that I intend/intended to put into illustrator... very comic in style with heavy outlines...
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Brief sketches:
finally these are a few sketches from my recent brief and a previous fictional one to design a carpet for a Mulberry Flagship store... I am more excited and enthusiastic about my sketches for the editorial brief rather than the crap I produced... so... how can I use this to my advantage?
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so... I hope this time next week im more excited about my future within Illustration than how I am feeling right now...